Top 10k strings from Nudge It (1985)(Automata UK).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   5 r(pointer1,1
   4 newfmove=26
   4 BB@DBB@DBB@D
   3 win=win+win:
   3 movecount=newfmove
   3 f(newfmove+1
   3 bestwin=10
   3 )=r(pointer2,1
   2 ~B@B~B@B~B@B
   2 pointer3=pointer3-1
   2 pointer2=pointer2-1
   2 pointer1=pointer1-1
   2 newfmove=0
   2 f(movecount+1
   2 \,n-fmove+10
   2 BB@BBB@BBB@B
   2 B<~xB<~xB<~x
   2 B<@xB<@xB<@x
   2 ,f(newfmove+1
   2 *(pointer3<2
   2 *(pointer2<2
   2 *(pointer1<2
   1 unprint feature board
   1 step to win
   1 spin3=step3+138
   1 spin3=spin3*hold3
   1 spin3=pointer3-lastwin3+23
   1 spin2=step2+92
   1 spin2=spin2*hold2
   1 spin2=pointer2-lastwin2+23
   1 spin1=step1+46
   1 spin1=spin1*hold1
   1 spin1=pointer1-lastwin1+23
   1 r(pointer2,1
   1 pointer3=pointer3-step3*hold3
   1 pointer3=pointer3+23
   1 pointer3=lastwin3
   1 pointer3=1
   1 pointer2=pointer2-step2*hold2
   1 pointer2=pointer2+23
   1 pointer2=lastwin2
   1 pointer2=1
   1 pointer1=pointer1-step1*hold1
   1 pointer1=pointer1+23
   1 pointer1=lastwin1
   1 pointer1=1
   1 peep3=pointer3-c+23
   1 peep2=pointer2-b+23
   1 peep1=pointer1-a+23
   1 nudge reels
   1 newfmove>25
   1 newfmove=m(
   1 newfmove=j(newfmove+1
   1 newfmove=fmove+r(pointer1,2
   1 n=newfmove
   1 n=credit+step
   1 movecount=25
   1 money;3400 nudges;3500  mystery;3600   last win;3700    step to win;3900
   1 maxspin=spin3
   1 maxspin=spin2
   1 maxspin=spin1
   1 maxspin<spin2
   1 maxspin<spin1
   1 lastwin3=pointer3
   1 lastwin3=1
   1 lastwin2=pointer2:
   1 lastwin2=1
   1 lastwin1=pointer1:
   1 lastwin1=1
   1 jump in at 4050
   1 fmove=newfmove
   1 feature board
   1 credit>(g*1980
   1 credit=credit-10
   1 credit=credit+win
   1 credit=200
   1 credit+win
   1 collect win
   1 check for win
   1 bestwin=80
   1 bestwin=500
   1 bestwin=300
   1 bestwin=20
   1 bestwin<80
   1 bestwin<300
   1 b$="    ":
   1 Random Spin
   1 Initialize Variables
   1 =,(n-credit)/step+20
   1 ;nudge;" Nudges"
   1 ;b$;b$;" ";
   1 ;"press y for ";
   1 ;"another game"
   1 ;"Credit: ` 2.00"
   1 ;"Best win ";bestwin
   1 ;" ZERO ":
   1 ;"  OVER  "
   1 ;"  INTEREST  ";
   1 ;"  GAME  ";
   1 ;"   PAYING   ";
   1 3 of 8    
   1 20p subroutine
   1 ,f(movecount+1
   1 *credit/10
   1 *(pointer3<lastwin3)+69
   1 *(pointer3<1
   1 *(pointer3
   1 *(pointer2<lastwin2)+46
   1 *(pointer2<1
   1 *(pointer2
   1 *(pointer1<lastwin1)+23
   1 *(pointer1<1
   1 *(pointer1
   1 )=r(pointer3,1
   1 )=r(peep2,1
   1 );" ";time
   1 ),f(newfmove+1
   1 ),f(movecount+1
   1 )+r(pointer3,2
   1 )+r(pointer2,2
   1 (f(newfmove+1
   1  R.STRAWSON E.F.LADSON